AI Insights · Timothy · July 2021
Top 5 Gacha Games on Android in Germany: Q2 2021 Performance
Discover the leading Gacha games' performance in Germany for Q2 2021. See how top titles like Empires & Puzzles and RAID: Shadow Legends fared in terms of downloads, revenue, and active users.
The second quarter of 2021 saw strong performances from some of the top Gacha games on the Android platform in Germany. Let's explore the trends in downloads, revenue, and active users for the top five titles: Empires & Puzzles: Match-3 RPG, Star Trek™ Fleet Command, Summoners War, Frost & Flame: King of Avalon, and RAID: Shadow Legends. This data is sourced from Sensor Tower, where more detailed insights can be found.
Empires & Puzzles: Match-3 RPG from Small Giant Games experienced fluctuations in its weekly revenue, peaking at approximately $362K in mid-May. Weekly downloads showed a declining trend, with the lowest point around 3.0K in mid-June. Active users saw a slight drop from 80.9K at the start of April to 72.8K by the end of June.
Star Trek™ Fleet Command by Scopely had a notable weekly revenue increase, reaching about $300K in early April and mid-May. However, the game's weekly downloads decreased, bottoming out at 1.3K in mid-June. Active users remained relatively stable, fluctuating between 12K and 15K throughout the quarter.
Summoners War from Com2uS saw its highest weekly revenue around $322K in mid-April. Downloads spiked in mid-April with 6.9K but fell sharply to just over 1.0K by the end of June. Active users decreased significantly from 142.8K at the start of the quarter to 111.9K by the end.
Frost & Flame: King of Avalon by FunPlus International AG showed steady weekly revenue, averaging around $200K, with a slight dip in early June. Downloads also decreased, from a high of 14.3K in early April to about 5.7K by late June. Active users dropped from 58.3K at the beginning of April to 39.0K by the end of June.
RAID: Shadow Legends by Plarium Global Ltd had a consistent weekly revenue, peaking at approximately $190K in late June. Downloads saw a peak of 7.5K in mid-April, then gradually declined to around 5.3K by the end of June. Active users saw a decline from 31.7K at the start of April to 24.3K by the end of June.
These trends highlight the dynamic nature of the Gacha game market in Germany. For more detailed insights and data, visit Sensor Tower.